Game updates
Changelog
Shipped changes to the playable beta.
Spire and progression update
- The Spire now introduces hero opponents from floor 6 and evolved enemies deeper into the climb.
- Evolution unlocks earlier, with materials to evolve the starting squad delivered by mail.
- Combat cards and ability details keep a stable layout as effects and turns change.
- The squad detail panel stays visible while browsing companions.
Combat abilities and status effects
- Added 36 named skills across 13 companion kits, including burns, poison, shields, healing and support.
- Evolved companions gain changes to how their skills work; final forms unlock an ultimate ability.
- Status icons now show effect durations, and companions below 30% health receive a clear warning.
- Enemies from the second gate onward have more health and attack power to make skill choices matter.
Clearer expedition rewards
- Expedition chests show the Essence, cores and items they will award before you claim them.
- The chest preview reflects reduced rewards when a node has already been cleared repeatedly that day.
Open beta foundations
- Added wallet-linked progress, the campaign, basic summons, companion collection, fusion and evolution.
- Added the Spire, daily objectives and in-game mail.
- Added story scenes for each region.
