Gates of Viridia← Back to the game

Game updates

Changelog

Shipped changes to the playable beta.

Spire and progression update

  • The Spire now introduces hero opponents from floor 6 and evolved enemies deeper into the climb.
  • Evolution unlocks earlier, with materials to evolve the starting squad delivered by mail.
  • Combat cards and ability details keep a stable layout as effects and turns change.
  • The squad detail panel stays visible while browsing companions.

Combat abilities and status effects

  • Added 36 named skills across 13 companion kits, including burns, poison, shields, healing and support.
  • Evolved companions gain changes to how their skills work; final forms unlock an ultimate ability.
  • Status icons now show effect durations, and companions below 30% health receive a clear warning.
  • Enemies from the second gate onward have more health and attack power to make skill choices matter.

Clearer expedition rewards

  • Expedition chests show the Essence, cores and items they will award before you claim them.
  • The chest preview reflects reduced rewards when a node has already been cleared repeatedly that day.

Open beta foundations

  • Added wallet-linked progress, the campaign, basic summons, companion collection, fusion and evolution.
  • Added the Spire, daily objectives and in-game mail.
  • Added story scenes for each region.